Emphasizing the versatility and performance advantages of RenderMan’s hybrid architecture, the presentations will focus on features such as a sophisticated system for ray-traced multi-bounce global illumination, interactive ray-traced re-rendering, deep textures, and methods for Maya artists to manage and integrate VFX with a minimal learning curve.
#RENDERMAN LOGO PRO#
Pixar announced that the RenderMan team will be present at the SIGGRAPH conference to not only provide new insights into the countless advances that they have achieved (RenderMan 4.0, RenderMan On Demand, and RenderMan Pro Server 17.0) but they will also have giveaways for their coveted walking teapots – a prize we continue to search for.īelow are some tweets and photos from SIGGRAPH 2012 by Peter Moxom, Pixar’s World Wide RenderMan Channels Manager:īelow is the Press Release that details more on what the RenderMan team will discuss:ĮMERYVILLE, CA – Pixar Animation Studios announced that the RenderMan team will present new insights at SIGGRAPH 2012 into its very latest rendering technologies, including upcoming releases RenderMan Studio 4.0 and RenderMan Pro Server 17.0, along with live demonstrations of RenderMan On Demand, Pixar’s new cloud rendering service. The conference, which began on August 5th and concludes on August 9th will be filled with many great exhibitors who are paving a technological pathway to the future.
SIGGRAPH 2012 is the 39th International Conference and Exhibition on Computer Graphics and Interactive Techniques – in other words, it’s a technology geek’s dream and we’re sad to be missing out.