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gang is driving in the Mystery Machine, returning from or going to a regular teenage function, when their van develops engine trouble or breaks down for any of a variety of reasons (overheating, flat tire, out of gas, etc.), in the immediate vicinity of a large, mostly vacated property (ski lodge, hotel, factory, mansion, cruise ship, etc.).Ģ.Their (unintended) destination turns out to be suffering from a monster problem (ghosts, Yetis, vampires, witches, etc.). The main concept was as follows:ġ.The Mystery, Inc.
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The plot varied little from episode to episode. Ruby, Spears, and Bill Lutz wrote all of the scripts for the seventeen first-season episodes, while Lutz, Larz Bourne, and Tom Dagenais wrote the eight second season episodes with Ruby and Spears. Scooby-Doo creators Joe Ruby and Ken Spears served as the story supervisors on the series. However, the basic concept-four teenagers ( Fred Jones, Daphne Blake, Velma Dinkley, and Shaggy Rogers) and a cowardly, clumsy Great Dane ( Scooby-Doo) solving supernatural-related mysteries-was always in place. Scooby Doo, Where Are You! was the result of CBS and Hanna-Barbera's plans to create a non-violent Saturday morning program that would appease the parent watch groups that had protested the superhero-based programs of the mid-1960s.Originally titled Mysteries Five, and later Who's S-S-Scared?, Scooby Doo, Where Are You! underwent a number of changes from script to screen (the most notable of which was the downplaying of the musical group angle borrowed from The Archie Show).